Verschillende groepen die samen een training volgen.

Molecules of Life: The Escape Room

On March 25 a special escape room will be set up in the atrium of the Feringa building. In the meantime, we are already counting down to this moment. It will be a special occasion: the launch of the serious escape room co-created by students of the course

“Molecules of Life for BME.”

In the coming weeks, you will learn and experiment a lot, but also develop actual games for the escape room. The escape room should be playable by every chemistry-trained passerby and inspire and excite them about (the field of) Chemistry.

On February 4, 2025, teacher Michael Lerch and game developer Jeffrey Meijer introduced you to game design, chemical challenges, and the assignments. You can find all the information here on this page.

Since 2015, our team has been working with and for healthcare institutions, business service providers, educational institutions, and (semi)government organizations.

Do you have any questions or comments?

For any questions or comments, we can be reached via the contact form on this website. We will respond within two working days at the latest. The caller or WhatsApp user will get an even faster response. Does Generation Z still dare to call?

Countdown to the (end)event

0Dagen0Uren

Inspiration

Posible Props and Puzzels

Next to this, you can view a list of different game formats via the hyperlink. Below, we present a random selection of a few types of possible chemistry games, props and puzzles that we believe would be exciting for chemistry students to design, develop, and play. You can work on these during practical sessions. Of course, you are free to choose a different approach, as long as it meets the criteria.

Electricity chain (‘human chain’)

pH indicator that changes color when adding acid

UV-ink for writing on wall/table.

Recognize chemicals by smell (non-toxic)

By clicking on the PDF icon, you will access a document with even more inspiration!

Escaperoom materials

Some elements of the furnishings have already been determined. However, the form of these elements can still be adjusted, and additional elements can be added if needed for your game. Of course, you are also free to take a different approach, as long as it meets the criteria.

The main vault

Handcuffs

Large and small safes with a code

Blacklight

Various types of padlocks

By clicking on the PDF icon, you will access a document with even more inspiration!

Scientists & Inventors

As a curious inventor and scientist, the main character Pico Prins is inspired by both well-known and lesser-known inventors. These sources of inspiration are woven into the games. They include inventors with diverse backgrounds and visions, as well as scientists from both the past and present. Pico is highly inclusive.

Below is a selection of such scientists who have inspired Pico in his pursuits and to whom you can connect your game. Of course, you may also choose a different scientist, as long as it meets the criteria.

Marie Sklodowska Curie’s groundbreaking work in radioactivity and nuclear physics

Raymond C. Stevens is a prominent biochemist

Emmanuelle Charpentier and Jennifer Doudna for the groundbreaking work in the CRISPR-Cas9 gene-editing technology.

Ben Barres about the role of glial cells in the nervous system.

By clicking on the PDF icon, you will access a document with even more inspiration!

Jeffrey Meijer

Jeffrey Meijer

Serious Game Maker

Questions or advice?
Get in touch directly

How to make a escaperoom game

Video tutorial

You’re Doing Great! You’ve scrolled all the way to the bottom—well done! We offer a digital training: “How to Build a Serious Escape Room in Ten Steps.” Below, you’ll find the videos in Dutch. Not all videos are relevant to your assignment.

Lesson 1

Lesson 2

Lesson 3

Lesson 4

Lesson 5

Lesson 6

Lesson 8

Lesson 9

Lesson 7

Lesson 10

Carlo Kater

Carlo Kater

Serious Game Maker

Questions or advice?
Get in touch directly

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